Friday, September 30, 2011

The Edge


 The Edge

                Sharp, labored breaths cut through the darkness, accompanied by the sound of feet running desperately across the uneven ground.  Anxious eyes darted to and fro, pupils expanding in order to detect any sort of light to guide them through the jungle of shadows.
                There didn’t seem to be any light.  It was forever just beyond reach, forever just a halo of pale fire beyond the horizon.  Too far away to help much at all as the individual tried to find a way out of the jungle.  The only thing they could hear besides their own breathing or their thrashing was their heartbeat pounding in their ears.  The jungle was silent.  The land was silent.  There wasn’t even a whisper of wind.
                How did I ever wind up here? the individual thought to themselves  in a moment of clarity before the ocean of fear in their mind washed it away and plunged them back into briny chaos.  I have to get out, I have to get out, I have to get out, they kept repeating over and over in their mind.  The sense of panic was overwhelming, the sense of dread inescapable.
                They burst from the jungle and looked desperately at what lay ahead.
                Nothing.
                There was a deep abyss that spread all the way into infinity.  It was darker, blacker, than anything else around, and it began just a few feet ahead of them.
                The person very cautiously took a step forward, and then another, and another.  They tossed a rock into the darkness where it was never seen again.  It was an edge, the person realized.  An edge that had no end, only a beginning.  It stretched forever to the right and forever to the left, and straight ahead it simply became one with the ebony sky.
                The person collapsed to their knees on the cliff-edge, trying to fill their lungs with air that didn’t seem to be coming.  There is no way out… they thought as they stared blankly into the expanse of shade.
                They sat there for a long while, rocking back and forth and slowly losing themselves.  They very tentatively peered down over the edge.  That’s a way out… they thought and then despaired.  No…  They let out a sigh and recoiled into themselves.  It would probably only lead some place worse.
                I can’t give up yet, they told themselves.  There has to be a way out somewhere.
                In a last surge of hope they slowly rose to their feet.  They wanted nothing more than to simply fall back to the ground, but there had to be something somewhere. 
                Or maybe there isn’t…
                The moment they thought this they lost their footing and began falling over the edge.
                A strong hand suddenly grabbed their arm and pulled them back.
                “That was close, wasn’t it, love?” a voice said.  To the person it sounded like their own voice, but maybe it was another.  Of course it was another.  But they were honestly too delirious to tell or care.
                “Come on, let’s go this way,” the voice said, pulling the individual back the way they had come.
                      ©2011 James Curry a.k.a Sem

This little cheery story is inspired by a little episode I had the other week where I was sort of on the edge of losing it. Thankfully I didn't, but it was close.  I was thinking about it today and decided to write this, so I did. =)

Thursday, September 29, 2011

Character Analysis: Sorena

Another character analysis, though this character isn't the one I planned on talking about next.  This one is named Sorena.  Just Sorena.  Dame Sorena if you want to be formal but she'll really insist that you don't call her by that title.  Let's get to it.

Origins
Sorena is my second oldest character, having been born back near the end of 2006.  The sole reason for her existence was because a video game I got into in the latter half of 2006 called Fire Emblem: Path of Radiance for the Gamecube.  For those of you who have never heard of the Fire Emblem series they're turn-based strategy games.  Like chess.  Only a bit more elaborate, with knights and heroes and sorcerers and other nerdy things.  They also tend to have excellent stories and character development, which is always fun.

One of the characters in the game is this mage named Soren.  He ended up being my favorite character in the whole game, and I'll play the game simply for the shallow reason of getting to watch him horribly maim things with wind magic in awesome ways.

Soren.  Sorena.  I'm sure you see the connection.

Sorena is also inspired by the White Witch from the Narnia film, more so than the book, as well as the witches from the movie Stardust, which is based on a novel of the same name.  Although, the witches in these works are fairly... wicked, and Sorena really isn't.

I've always been a fan of wizards and witches and the like, and I've always thought that no good fantasy story was good without magic.  So it was inevitable that I would create a character who could use magic.


Anyway, I suppose that's all I really need to say on the matter of her origins.

Personality
Remember how I said that Sorena is my second oldest character?  Well, in her world she's like the oldest.  I have a couple characters who are older, but they're still in conceptual stages.  Sorena was born about half-way through the twelfth century, so she's nearly one thousand years old.

So she's super wise and sage-like, right?  Wrong.  Sorena's fairly scatterbrained and ditzy.  The wisdom is there, it's just not the easiest sort of wisdom for someone to access due to her whimsical nature.  She used to be super focused, but that changed due to a certain event in her early history.

Sorena is easily distracted and her attention can be captivated by the smallest thing, such as a grain of sand in the middle of a clean floor, or an insect making its way up a wall.  This isn't always a bad thing though, as this allows her not to be bothered by all sorts of things and live a relatively carefree existence.  It takes a grave matter in order to get her full attention, and even then she may struggle.  She will also talk your ear off and is easily intrigued by the most meaningless things.

She also tends be forgetful and has difficulty with names, often getting them entirely wrong or mixing them up.  Sometimes she mixes up her spells, which could be disastrous since she knows such powerful magic.

She also detests being referred to as an old woman, even though she is.  It's difficult though, because even though she appears to be only in her fifties, anyone who meets her gets the sudden impression that she is so much older than she looks, and they can't help but comment on that fact.

Sorena has had a bit of a turbulent past and so she's perfectly content to spend her days doing simple things, mostly things like concocting some sort of new brew, or learning some new magic spell or discipline - which wouldn't be that difficult, as she is quite intelligent, but her tendency to be distracted counteracts her intelligence.

She is generally quite cheery but can have days where she's solemn and not very talkative, which means she's currently reliving one of her many memories.  She is loyal to those closest to her, but especially Sem. (Sem being a character/persona based off of myself who shall be featured in a future blog update.)  Sorena is very much dependent on Sem, more than it would appear to onlookers.  He's the one who keeps her from going insane due to what she's gone through - he keeps her happy and carefree.  In turn, Sorena helps Sem by keeping him human - by not letting him fall into an apathetic state of existence.  Sem and Sorena are essentially soul mates, and need each other to the point where one could not exist without the other.  Despite this, they're not romantically involved with each other.

Sorena is also rather stubborn and set in her ways, and still wears very outdated attire, much to Sem's dismay.  She's never really been one to care about aesthetics and the way things looked.  If Sem wasn't in her life any environment she inhabited would be a disaster within days.  She's also not very proficient with modern technology.

The old bag is also rather careless and even reckless, but there are few things she actually needs to fear. She can be totally oblivious and despite being so smart she can be totally tactless in social situations.

Appearance
As I said above, Sorena appears to be about fifty.  She stands at about 5'9" and weighs in at about 140 lbs.  She has pretty pale skin, and only a few wrinkles.  She possesses that sort of refined beauty that many older women have, but her clothes generally detract from that fact.  Sorena's hair is silvery and wavy, and reaches down to just above her mid-back.  She can't be bothered to do anything with it and so it's generally let wild.  She also wears no makeup, because, again, she can't be bothered with it.

Sorena's attire consists of a slim, black, Victorian-style gown with a coal-grey corset-styled bodice.  The sleeves of her dress are long and loose.  She wears a black cloak as well that covers her shoulders and upper chest, and goes down to just above the end of her dress.  On her feet she wears a pair of leather boots with a thicker, three-inch cone-heel.

Sorena's most striking feature is her black witch's hat, which has a crooked tip and a sapphire-blue sash tied around the base.  The hat completes Sorena's very outdated "witch look" and makes it seem like she's dressing up everyday for Halloween instead of just once a year.

She has a pair of two identical silver rings inlaid with sapphires, one on each middle finger.  A brooch that matches the rings holds her cloak closed.

Her only physical feature that is striking are her sapphire-blue eyes that almost seem to glow at times.

History
Now, much of Sorena's history is largely undeveloped since I have so much to work with.  You can be pretty sure that she's been somehow involved in any major historical events, though my version of those events may be different than our world's.

Sorena was born in mid twelfth century England to parents who were also magicians.  She showed a natural talent with magic and was considered a prodigy to her teachers.  She studied both with personal teachers and masters as well as at a school.  It was during that time that she drew very close to another girl named Vivian who was also very proficient with the magic arts.

After Sorena had mostly mastered general grey magic (grey magic being any sort of magic that isn't holy/unholy.  Turning something into something else, or making something invisible - anything like that - is considered grey magic) she decided that her field of expertise would be weather magic.

Weather magic was an admirable endeavor, as it requires the ability to be proficient with many different types of elemental magic, and few magicians choose such difficult pursuits.  Weather magic demands that Sorena be a master of wind, water, lightning, and atmospheric magic.  She took on the challenge wholeheartedly and mastered the magic faster than anyone would have thought possible. Out of all the magic she studied she excelled the most with lightning magic.  After passing her final test she was given the title "Weather Mage", and could summon any sort of weather phenomena, from a gentle breeze, to a bolt of lightning, to the fury of a hurricane.

Despite her very impressive feat, Sorena went even further and felt led to pursue the title of "Disaster Mage" as well.  Disaster magic is magic that focuses on natural disasters, allowing a magician to supernaturally cause them as well as prevent or stop them.  It also involved learning multiple magic disciplines, including earth magic, which is the most complex and largest of the elemental categories, and has many sub-classes.  It is so large a catagory that few mages could be considered proper "Earth Mages" and are typically more specialized within that field.  Despite this, Sorena learned all there was to know on earth magic, as well as fire magic and deepened her knowledge of water magic, which is also a large field of magic.

With both titles of Weather and Disaster Mage under her belt, Sorena was quickly scouted by the military, along with her friend Vivian, who by that point was also very proficient in her chosen fields of magic.  Sorena had enough power to almost single handedly win battles, and her only challenge came from enemy magicians on the battlefield.

After retiring from service she and Vivian grew apart.  It wasn't until years later that Vivian resurfaced with a new discipline of magic under her belt - magic of the unholy variety.  Up until that point Vivian was considered a saint and was often referred to as Mother Vivian.  During school Vivian had mastered plant magic and from there decided to dedicate herself to the church by learning holy magic.

Vivian fell, and her venture into unholy magic irreversibly twisted her mind.  She tempted Sorena with the idea of finding a way to achieve immortality.  Magicians tend to live a little longer than normal humans, but not by much.  Sorena, who's many battles continued to plague her in the form of post-traumatic stress dissorder, simply wanted a distraction from her thoughts and allowed Vivian to drag her into the dark magic as well.  True to past endeavors, Sorena quickly learned unholy magic, but it warped her mind in a different sense than it did Vivian's.  Her experience with the magic left Sorena in her current scatterbrained state of existence, and her mind was constantly attacked by lucid visions of her past experiences with war.

With much effort Sorena was able to get out of the darkness of the new magic she learned, and she vowed never to use it.  It was around this time that Vivian turned her attention to the church and led several attacks against it, both because her twisted mind caused her to hate the church, but also because she was convinced that the church held the key to immortality.

Through her expertise, Vivian was able to create a disease that seriously hurt the magic population.  Normal sicknesses tended to burn up in the magic blood of a magician, but there were magical ailments that magicians were not immune to.  Vivian had managed to generate such a disease and used it against her enemies.

Around that time as well Sorena came to meet one of the earth's true elementals.  True elementals are supernatural beings that embody one of the earth's natural forces.  There are only ever seven in existence at a time, and the one Sorena met was the current water elemental.

Sorena quickly became close with the water spirit, who agreed to help Sorena fight against Vivian.  Sorena herself soon became ill with the dreaded illness and the fight became all the more desperate.  Sorena and the water elemental were there in the Holy City, the church's capital, when Vivian attacked it.  There was a fierce battled between Vivian and her followers, and the church and its allies.

Sorena, the water elemental, and Saint Oscar, the reigning saint at the time, were forced into an area below the Holy City's inner sanctuary.  It was there that Vivian inflicted a fatal wound on the still young water elemental.  In its last moments the water elemental fused with a fountain of holy water, imbuing the spiritual water with even more supernatural power, but this had gone unnoticed by the remaining combatants. Sorena and Oscar desperately fought Vivian off and eventually Sorena was able to land the killing blow against her once good friend.

Oscar, who was now also ill by that time, sensed that the water was now different, and produced a golden cup - a holy grail - the object Vivian had been after.  He doubted it's ability to grant eternal life, but he thought that maybe its sacred nature along with the enhanced holy water could eradicate the disease.  Oscar and Sorena both dipped the grail in the water and drank it.  The water purged the illness from their bodies, but also had additional properties to it.  The water proved Oscar wrong by effectively stopping the aging process, and also supernaturally giving them both peak-human bodies without actually looking like peak-humans.

Oscar was now left with a method that could give eternal life to anyone.  He realized that this was not something that could be known by the public, and through some testing was thankfully able to determine that the enhanced holy water consumed without the grail worked to simply purge the sickness from the body without the additional effects.  To this day few people know that the fountain combined with the holy grail can bestow eternal life, and Sorena swore to keep it secret.

Sorena was left with yet another traumatic experience to deal with, and her now fragile mind was broken.  By sheer luck, or perhaps by the intervention of a higher power, Sorena came to know the past water elemental's new incarnation - Sem.  Sorena took it upon herself to take care of Sem, and it was from there that their relationship blossomed into what it now is today.  Sem brought healing and stability to Sorena's world, and they would depend on each other through the trials that came with the following centuries.

Personal Impact
Since her creation Sorena has definitely been one of my muses, and I enjoy developing her past and envisioning her in certain comical situations.  She hasn't affected me as much as someone like Lysis has, despite having being around for longer, but she's definitely provided enough by inspiring a lot of visions and scenarios.

She's also incredibly entertaining to write, as she's so much more random and amusing than my other characters.

I suppose the parts of me that are in her would be... well, the part of me that fancies myself as a wise person, and being as old as Sorena would definitely give you that.  She was also born in a time where I personally felt like I had been living for much longer than I actually had been.  It was a weaker time where I felt emotionally thin and stretched, and always tired.  A large part of me desperately wants all that life experience just so that I can use it to be able to relate to others and help them.  Also, living a long time, more than is natural, is sort of tragic in its own way, and I'm a sucker for tragedy.

Sorena also embodies my personal fear of aging and a desire to not die ever.  Though, I do realize that's not just something that's unique to me - a lot of humanity wants to be forever young and all that.  Immortality is a theme with a lot of my characters, but Sorena was the first to really have it. I used to tell myself that she wasn't immortal and simply really, really old, but who was I kidding?

I suppose I've also sort of over-exaggerated my tendency to be easily distracted in Sorena as well.  I do have those moments where I totally space out too, as some close friends of mine can easily attest to.

Sorena's also as carefree as I'd like to be.  She does have her bad days but they don't come often, so she's generally pretty content and satisfied with life - something I hope to have some day.

She's also doesn't care what people think of her.  Well, actually, she's oblivious to things like that, but if she was aware she wouldn't really care.  I think that's something that's good, the ability to simply not care what other people have to say about the way you look or how you act.  Sorena has no shell, she has nothing to hide - she is who she is and because of that she isn't crippled like a lot of people are, crippled by the fear of what others might think or say.

I think my next steps for Sorena are to fully flesh out her history and fully develop her relationship with Sem, and allow her to become an inspiration for me as well.

Thanks for reading =)  I know I've got quite a few people reading these updates so it'd be nice to see some more feedback, whether it be in the form of comments on this page or a more private form of communication.  I want to know what my readers think! ;D

The character Sorena is ©2006 James Curry a.k.a Sem

Monday, September 26, 2011

Looking back

I was going through laundry in my closet today and got sidetracked.  This happens a lot.  I got into looking at my other clothes that I hadn't worn in a while.  I found that most of the things I didn't wear anymore were things like jackets and sweaters that are just not meant to be worn in Texas heat.  Others were older t-shirts, and clothes that simply stopped being worn because I got new clothes to replace them.

And then I came across those clothes.  Black, over-sized hoodies.  Dark, plain shirts.  Over-sized cargo pants and shorts.  I kinda grimaced as I looked at them.  Memories resurfaced in my mind, memories of me walking alone in hallways, memories of my blank expressions, memories of my empty looks, memories of a hollow voice.  Memories of being entirely aware of the world around me and simply...not caring.  Not about them.  Not about me.

With that uniform I could have been the poster-child for clinical depression.

I may whine about things now, and I may still not look like my best all the time, but current me is nothing compared to past me.

I went downstairs, grabbed a garbage bag, and came back upstairs, and silently began throwing the old clothes away.  I could have donated it, since we have a lot of fire victims that need stuff, but most of it was pretty old, and I simply didn't want anybody looking the way I used to.  They were old rags and I treated them as such.

As I went back downstairs I realized that even though things may still not be perfect, I've come a long way.  It's something to look at and realize that in a few years I'll (hopefully) be in an ever better place.  I sort of smiled at the thought as I dumped the bag into our garbage bin.

Life's a journey.  Where are the places you've been?




Thursday, September 22, 2011

Character analysis: Lysis Fox

Some of you who read the name "Lysis Fox" know exactly who I am talking about.  For those of you not in know, Lysis happens to be one of my characters.  For this blog update I've decided to focus on her.  I have quite a number of characters, and I like to think that most, if not all of them, have pieces of me at their core. 

Origins
I don't recall exactly when she was born, but I'm pretty sure it was in winter at the end of 2008 and the beginning of 2009.  A lot of factors played into her creation, mostly characters from other franchises mixed with my own ideas.  Another big reason for her creation was simply because I like seeing women who can, pardon my language, kick major rear.  I've been that way for as long as I can remember.  Any tv show or movie I would watch I would gravitate towards the female characters.  Now, 90% of what I watched was action-y stuff, so said women were not only fictional but also generally had superpowers of some sort or some mad skills at the very least.

I would watch these women very carefully, and cheer when they were allowed to show off, especially when they got the edge over a man, and I would be very disappointed when they weren't allowed to shine.  I wouldn't say that I was/am a feminist by any means,  but I've always had the mentality that girls can rock as much as boys do.

I'm not one for the damsel in distress, so I never liked characters like Daphne from Scooby Doo.  An example of a character I liked would be the Pink Ranger, from Power Rangers, or Linka and Gi from (lol) Captain Planet, Storm from  X-Men, ect.

I especially gravitated towards female villains.  I loved them.  I still do.  The Queen from Snow White, Demona from Gargoyles, villainesses from the Batman series like Harley and Poison Ivy, and I'll even count Angelica from Rugrats here because she was such a bully.  I didn't always like any female protagonist, but if there was a female antagonist I was and still am pretty much guaranteed to adore them.

It was my love for these types of characters that went into her creation.

Her name, Lysis, is taken from the name Lysistrata, a character in an old Greek play.  It wasn't until after I created her that I became aware that lysis is a biological term, but I didn't feel like suddenly changing her name.  The name Lysistrata generally means "army destroyer" and I thought it appropriate, since Lysis can do that, though not in the same way the character Lysistrata did.

Personality
So, with that in mind you're probably wondering just what kind of woman this Lysis Fox is.  I'll admit that at first she started out leaning more towards the antagonist end of the spectrum, but throughout her existence she has settled quite comfortably in the neutral or grey area between good and evil.  Here's an excerpt from something I've written - a conversation between two people concerning the lovely Miss Fox.

"What is she like?" Lyle asked.

"I'm not sure how I would describe her..." Elaina answered.  She thought for a moment and then continued.  "Imagine that vanity had a physical form - that's what she is.  Imagine a woman who knows how beautiful she is, who knows that other people see how beautiful she is.  Her confidence in who she is draws people to her.  People aren't used to being around that level of confidence, that level of assurance.  It draws people like moths to a flame.  People look up to her, almost worship her like an idol on a pedestal, as if she has all the answers in the universe, and even though I know she doesn't, I have to admit that she's a bit inspiring."  Elaina paused.  "People gravitate towards her, despite her being emotionally distant and even a little cold.  But she's something that I think they ultimately realize that they cannot ever attain.  They could never be like her.  She could never belong to them.  They merely have the pleasure, the honor, of being in her presence.  It is ironic then,  that she is as discouraging as she is inspiring."

"It sounds like you admire her," Lyle commented.

"Perhaps a little," she admitted.  "But I think I mostly pity her.  She is completely self-obsessed.  She is her own drive in life.  She strives towards anything that is for her benefit.  I don't think she could ever completely love someone else because she's so in love with herself.  She may care for other people, but in the end she will always come first.  She's dangerous.  A personality like hers matched with her unique and powerful gifts - she could have anything she wants."


That gives you a pretty good idea of the person we're dealing with here.  Lysis was the textbook narcissist, that is until she realized that she more than met all of her own expectations for herself.  She can't help but see herself as not merely "better" than most everyone else, but she may even put herself in a different class entirely.  A step above.  She genuinely believes that she's perfect.

Despite this, she isn't snooty or and doesn't turn her nose up to those who she perceives as beneath her.  She accepts that she was born with more than what other people are typically born with, but she still encourages people to be the best that they can be in her own twisted way.

Lysis looks intimidating, but a bit less though when you're talking to her.  She acts sultry, but she is pleasant, quick-witted, generally plays well with others and likes to have fun.  She loves dancing, whether it be at a formal gathering or at a club downtown.  She likes to keep active and to stay in shape, and she loves vehicles.  She's entered several races, both legal and not so legal, and either won them or gotten very close to it.

A materialist, her eyes are always on what is in style, and she always dresses very well, able to wear a variety of styles with effortless ease.  She always has the latest clothes, and she enjoys living the high life - which she is able to thanks to her vast wealth, which she originally gained not so legally as well.

The woman loves most kinds of alcohol but is not a heavy drinker, simply due to the reason that it could cause health issues.  She's very concerned with her health and vitality and abhors anything that could detract from that.  For this reason she also doesn't smoke.  The one thing Lysis hates or even fears is the fact that she will grow old one day, and her beauty and strength will fade.  She hates it because there's nothing she can do to  control it.  Her ultimate goal is immortality, and soon, seeing as she's in her early 20s and wants to always be in her prime.

Lysis recoils from the idea of marriage and commitment, and doesn’t believe that she needs anyone to take care of her physically or mentally or otherwise.  She has a habit of defying the woman stereotype, and takes pride in it and in who she is.  This attitude was generated because of her past, which, as terrible as it was, rarely occupies her mind nowadays.

A bit of an adrenaline junkie, she's always looking for something to keep her senses wired.  She adores combat.

Not really a spiritual person, Lysis is agnostic.  She never saw God present in her terrible childhood, and so since he didn't seem to care that she and so many other troubled people existed she sees it fit to not really care if he exists. 

Appearance
 Lysis Fox is Caucasian, with long, jet black hair that is worn in a variety of styles.  Her skin is fair with a cooler undertone, and her eyes are an unnatural midnight blue, a color that is due to her not being a normal human.  Her facial features are sharp and she almost always has some sort of grin on her face.  She stands at 5 feet, 11 inches, though is usually even taller than that since she often wears heels.  Lysis has a bit more muscle mass than the average woman, and her body is very toned.

The latest styles typically adorn her body and she wears most everything well.  She's able to look the part in an elegant cocktail dress but also able to rock a tougher look.

These physical traits combined with her confidence make her a bit intimidating, someone who you have to stop to look at.

She received a tattoo of a red 'R' above her right hip on her midriff when she was very young.  She later accented the R with a dark blue butterfly on top of it.

History (Please don't judge me.)
As mentioned above, Lysis' history wasn't the best.  To put matters simply, her parents were paid a large sum of money to have and support her for the first few years of her life.  It was then that a private company took her into their care, along with several hundred other children.

The children, unbeknownst to themselves at the time, all had psychic powers, and it was the goal of the company, named Shuttle, to weed out the weak and cultivate an army of super soldiers.

The children were divided into twenty-six groups, each represented by a letter of the alphabet and a word that started with the letter.  The words were fairly elementary, something you would find on an alphabetical chart for children.  Lysis was part of the R group, also called the Rocket group, and had a red R tattooed onto her soon after she arrived

The training the children went through so soon after arriving was brutal, and many didn't make it.  Lysis herself noticed that all of her 'friends', mostly girls, were the ones quickly dying off.  She had even heard a conversation between two of the facility's workers that the dying of mostly girls was expected.  It was then that she decided that she wouldn't be one of the ones who died.

She worked non-stop to become the best, and by the end of her life at the facility she was considered just that.  Training included several different things that were best believed to culminate together to produce efficient soldiers.  Training consisted of everything from martial arts, marksmanship, and swordsmanship to other, more athletic based activities such as track, gymnastics, swim, dance, and weights, to other skills such as music, foreign languages, and vehicle operation.

Life in Shuttle was extreme and difficult, and once the children got past the idea that they would never see their parents again they had to constantly worry about making the cut.  There was a lot of desperation and the children had no one to turn to but each other.  It wasn't till later that the children accidentally found out that they only reason they existed was because someone had paid their parents a lot of money to have them, and that they had no parents to return to.

Eventually they overpowered their instructors and destroyed the facility before the program was completed.  Lysis was seventeen by that time.  Many of the survivors decided to stick together in groups, but Lysis had decided to go on her own.  Using the skills of precision and stealth that were given to all of the facility’s subjects, the young woman amassed a large amount of wealth through acts of thievery, whether it was from museums, bank safes, or the wallets of the rich.  She also became a well-respected hitwoman, which gave her access to several useful individuals.  Once she had her money she was easily able to pay for fake identification, a birth certificate, and other necessary documents.

With her identification in-hand she was able to establish bank accounts and purchase several luxurious homes around the world.  She began and continues spending her time as she likes, her fortune getting only larger sitting in bank accounts and her skill with the stock market.

Personal Impact
Since her birth Lysis has left quite a bit of impact on me.  Like my other characters, sometimes it feels like she's actually alive and that she's making her own decisions and directing her own life.  That's when I know I've made a good character, when I feel like they're breathing on their own.  When I feel like I'm not writing them so much as I'm having to keep up with what they're doing on their own.  It makes me feel like I've got what it takes to be as successful as I would like.

It's actually because of her as well that I came out of my shell a bit.  I used to not have all that much confidence, but looking at her inspired me to at least act as confident as I should, even if I didn't feel it.  Walk strong, with purpose, and with your head up like Lysis does, I'd think to myself.  Granted, she's confident for not all the right reasons, but it worked in the end.  In the end I actually gained that which I lacked, which was a very good thing.  But, yes, a little bit of how I act now, from composure to some mannerisms, were originally hers.  I suppose through creating her I've managed to create some sort of inspiration for myself.

Also by looking at her, just like with any of my characters, I think I've gained more insight into the heart of God.  I know most of you who read this wonder just what's so great about Lysis.  She's selfish, she's self-absorbed, she's the glamorization of a hollow lifestyle, she's this, she's that.  But do believe me when I say that I adore her anyway.  Plus she's still got some future waiting for her, and not everything will turn out as well as she'd like it to.  I can't wait to see that for myself, to write it down, and see how she changes before my eyes.

I won't say what pieces of me I used in her creation, so you'll have to ponder and guess.  It's more fun that way ;)  Comments are more than welcome.  And thanks for even reading this far.  I know that this is a huge update.  If you guys like it though then I'll introduce you to more of the crazy cast in my head.

PS.  Yes, the red R is a Team Rocket shout out.  If I ever tell you I'm not at least a little nerdy it's a terrible lie.

The character Lysis Fox is ©2008 James Curry a.k.a Sem

Saturday, September 17, 2011

Bluh. (Also poetry.)

So, my jump into the blogging world hasn't been quite as productive as I would've liked.  I keep thinking to myself that I need to do something deep or meaningful in an update, when I really don't realize that it can just be really simple like my last update sort of was.

Anyway, despite what I just said I do actually have something that I think is deep and meaningful to share.  Lately I've been doing poems.  I don't know why.  I read poetry on occasion but it's never been something I usually do myself.  This could just be a short poetry-writing spell, or this could go on for the rest of my life.  Who knows.  Anyway, have fun with this one.

Made of Glass

I am exactly what I appear to be, 
so long as you're paying close enough attention, 
so long as you don't let my sheen distract you from what's actually there.

If I appear calm, it's because I am,
If I appear easy-going, it's because I am,
If I appear strange, it's because I am,
If I appear dark, it's because I am,
If I appear light, it's because I am,

I'm also grey.

If you think I'm caring then you're right,
If you think I'm loving then you're right,
If you think I love you then you're right,

I love everyone.

If I look like I want to talk that means I do,
If I seem mysterious it's because I can be,
If I seem elusive it's because I can be,
If I look like I'm hiding something then believe that I most certainly am - I need a bigger closet for all my skeletons,
If I seem tired then that means I'm dead tired, and not just physically.

Now let's also not get confused by thinking that I am things that I am not.

You're wrong if you think I'm judgmental - I have no right to be, all appearances aside,
Don't believe that I am offended, for that's a hard thing to accomplish with me,
Anger and being angry is not something that comes naturally to me - but I may be irritated or annoyed, and I insist that those are completely different,
There are few things I truly hate, and none of them are people,
As much as I like to think that I know it all, I know hardly anything at all,
I am almost as selfish as I am selfless,
And I am fairly modest, believe it or not,

Now, where were we?

If you think you can confide in me then you're right, and please do,
If I look like I need a hug then that means I want one - I'm also very willing to give out hugs,
If I look lonely that means that I am,
If I look like I’m having fun then believe that I am.

You’re right if you think I’m deep – you could drown in me - but I have shallow places as well,
You’re right to say that I’m a little materialistic,
You’re right to say that I seem a bit vain,

But I’m not as materialistic or as vain as you may think.

If I seem numb it’s because I can be,
If I seem cold it’s because I can be,
If I seem cruel it’s because I can be,
If I seem ruthless it’s because I can be,
If I seem monstrous, my dear, it’s because I most certainly can be,

However, please believe that I try very hard not to be these things.

Yes, I am easily excited,
Yes, it’s easy to make me laugh,
Yes, it’s a simple matter to ensure my contentment,
Yes, I’m more insecure than I seem but I’m more confident than you might think.

I am fine with simple silence.
I am fine with just talking as well,
I am fine with doing nothing,
I am fine with doing something.

Everything I say has a meaning but I may not mean what I say.

You’re right if I seem listless,
You’re right if I seem fragile,
You’re right in thinking that I’m not quite as indestructible as I seem.
You’re right if I look pained,
You’re right if I look depressed,
You’re right if I look fine,
You’re right if I look happy,
I’m very bad at faking.
You’re probably right if you think you’ve detected a lie.
©2011 James Curry a.k.a Sem